This project focuses on creating an interactive spatial sound installation, investigating parallels between the worlds of bits and atoms through the physical embodiment of digital information. The work consists of a spatially reconfigurable network of reactive physical nodes, which participants are invited to interact with. Each node takes the form of a tangible cube-shaped speaker, emitting a sonic response, which is defined in real-time by their individual location and proximity within the confines of the installation space. With the parameters of the sonic data computationally coupled to each physical node, users are able to reposition them, as they simultaneously become both controllers and emitters of sound. This allows for a distributed and decentralized method of controlling the immediate sonic environment, and also enables both individual and shared experiences to be accomodated.